Creating a Program Outline - Pseudocode

The method used to plan out what you will code is called “pseudocode”.

Pseudocode is defined as: “an informal way of programming description that does not require any strict programming language syntax or underlying technology considerations. It is used for creating an outline or a rough draft of a program.”

Basically, this means that you can plan out what you want your program to do without worrying too much about actually doing it in Scratch.

Just think about what you want it to do and what blocks you think will be helpful in getting it done. Ex: Ok, I want the game to STOP when the lion TOUCHES the bunny. This means that I will need an if-statement with some kind of touching block in it, and then maybe a stop block after that.

This process will really help you stay on track when you’re actually coding later! In Scratch, pseudocode is really great because oftentimes the thing you want your program to do and what blocks you need to use will be the same!

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